The game needs at least two players. The aim is not to roll as high as possible but to beat 30 deliberately — or to hit it exactly.
| Total above 30 | Attack: the difference comes off your opponent's life |
|---|---|
| Total exactly 30 | Neutral: no damage to anyone |
| Total below 30 | Self-damage: the difference comes off your own life |
That is what makes setting dice aside the real decision: stopping early on 28 costs you two life, while rerolling might turn it into an attack — or into a far more expensive miss.